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Re: You know a comic is late when...

Posted: Thu Mar 14, 2013 9:31 am
by Trev
JohnMayo wrote:I'm willing to accept lateness on a creator owned property like Nonplayer as part of the unfortunate reality of the business. But if I were to get Nonplayer #2 and then have to wait another year or two before #3, I'd be a bit annoyed. Not as much because of the actual delay but because of how it would be killing the story momentum.

I gave up on Alcatraz High because it was forever between issues. Unless each issue is fairly self-contained in way that makes each individual issue accessible and a very satisfying read, that sort of release schedule just don't work well fr me.
as opposed to how annoyed you are now??

with creator owned, once there is a gap like this then I will trade wait for everything from that creator until the track record improves.

It's too bad too. Because they ask us to support them but then they do this kind of stuff. I'll support them when they are ready to commit. And if they aren't ready to commit, then whenever they can push out a complete arc.

The only thing I would say is to move to 4 issue arcs that you release as completed in separate volumes (atomic robo), or make every issue a single story and not part of an arc or only do OGN's and forget about floppies.

If they want the floppy customers to cover their risk then they have an obligation to deliver in a relatively timely fashion. Seems to me to be a two way street.

Re: You know a comic is late when...

Posted: Thu Mar 14, 2013 2:57 pm
by BobBretall
Trev wrote: If they want the floppy customers to cover their risk then they have an obligation to deliver in a relatively timely fashion. Seems to me to be a two way street.
I agree with this.

Re: You know a comic is late when...

Posted: Thu Mar 14, 2013 5:17 pm
by ctowner1
BobBretall wrote:
Trev wrote: If they want the floppy customers to cover their risk then they have an obligation to deliver in a relatively timely fashion. Seems to me to be a two way street.
I agree with this.
Same here. I stopped buying Mark Millar's floppies after being burned a few times by inconsistent publishing, and he's a real "professional"?? Dave Sim has always said that aside from the content of the book, the single most important thing that made Cerebus a commercial success (albeit on a small scale) was his utter commitment to getting the book out every single month, which is pretty much what he did for over 95% of the book's 26 year run.

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L nny

Re: You know a comic is late when...

Posted: Thu Mar 14, 2013 6:19 pm
by JohnMayo
Trev wrote:as opposed to how annoyed you are now??
I'm not annoyed currently. I'm disappointed.
Trev wrote:If they want the floppy customers to cover their risk then they have an obligation to deliver in a relatively timely fashion. Seems to me to be a two way street.
It does seem to me that stating or implying a regular schedule and failing to meet it is a really bad outcome. I suggested that when the issue first came out with no second issue solicited and was slammed at the time for doing so.

Re: You know a comic is late when...

Posted: Thu Mar 14, 2013 6:50 pm
by Burrell
I don't post much, but this topic really irritates me.

I'm ok with creator-owned work being late. I understand that for most creators, its not their full-time job.

What drives me crazy is when they solicit books that turn out to be late. The first time or two, maybe its a mistake, unforseen problems arise, etc. But, in this example with Bendis, his creator-owned books are always late yet he continues to solicit them. Then he compounds that by preaching for everyone to preorder. For a place like DCBS, that's me tying up my money for months and months.

So I'm in the camp of waiting until a project is completed from creators who have a history of missing deadlines. If it doesn't get produced because of little floppy support, then that's their problem.